Apr 29, 2014

Woah long time since last update ~_~. Going to try and get back to posting once a week update~

Here are some of the stuff I have been doing since GDC.

Did some update on the environment base on feedback. Going to fix a few small part for it but for the most part I'm calling it done.



Doing a value study of a weapon from Darksider. Also as an effort to get better at painting I'm copying tilling textures from games. The first one is from Torchlight 2.



Also some homework. The drawings didn't turn out so well =/. Need A LOT of practice for painting and design @_@. I'm fairly ok with the character as I don't want to be a character artist so I'm just having fun doing it instead of stressing out.



Last but not least I'm starting on next environment. It will be in Unity with a top down view like Diablo or RTS camera angle. It's currently in block out stage and I'm planning to spend a lot of time concepting everything out first before going diving into the 3D. Going to do a bunch of studies on the side while that happen~