The finals that I'm working on.
Also the texture sheet for the sci-fi floor which I am going to fix up after reading PhilipK tutorials. I only realized that I was wasting a lot of UV space after I started texturing because it was a pain trying to fix the normal map problem in UDK. Next time I should double check before baking the Normals.
I might need to take a week break from personal projects until finals are over and since the folks are leaving soon I have to spend more time with them.