Nov 18, 2013
Oct 30, 2013
Sep 19, 2013
Sep 12, 2013
Sep 8, 2013
Sep 3, 2013
A couple of tilling texture studies I have been doing.
Tried to model this machine part for a study. After 2 hours I decided to stop and move on. Need quite a bit of practice
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Going to post up the update of the Arena Art Test soon. The last couple of days have been slows, really need to get motivated again!!
Aug 20, 2013
Aug 17, 2013
Aug 15, 2013
Aug 13, 2013
More progress on the shield. I'm going to mirror some elements of it so I only sculpt half. Going to finish sculpting and hopefully bake everything out by tomorrow. Then Wednesday will just be texturing.
Still playing around with the block out stage of the GW project. I'm thinking of adding a hanging lantern by the front of the door and possibly vines going up the wall. Going to finalize everything that I want to add in by tomorrow and move on to modelling.
Aug 11, 2013
I'm doing the shield from 3DMotive tutorial. Finish modelling the low-poly and brought it into Zbrush. Going to sculpt it then texture using NDO2 + DDO. This will be the first time I use DDO so I'm quite excited to learn more about it. Going to try and finish this whole thing hopefully by Wednesday.
Meanwhile I'm gathered up references for the ArenaNet Art Test project.Grab a bunch of screenshots online and also other art test done by talented artists for inspiration.
I started with the block-out just to get the right proportion and shapes. I still want to figure out what sort of extra elements I want to add to the concept before moving forward.
Aug 9, 2013
Here are the final for one of my class and reference. Looking back I probably should have chose something that I could find multiple references picture of. Also the cloth looks terrible =/
I went back to try and fix up the sci-fi floor spec map following PhillipK's tutorial. I tried to darken the other area where there were dust and rust. I also brighten up the scratches so it would catch the light. Doing a proper spec map is actually quite hard and I will need to do a lot more until I get a hang of it.
I'm going to move on to the next 3DMotive tutorial and starts on the AreanaNet environment art test as well.
Jul 31, 2013
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