May 24, 2014


Got a bit more work done. Going to New York with the folks now so no more art until Friday ~_~.

May 23, 2014


WiP of a side-scroller environment I'm working on. Using Unity this time.

Apr 29, 2014

Woah long time since last update ~_~. Going to try and get back to posting once a week update~

Here are some of the stuff I have been doing since GDC.

Did some update on the environment base on feedback. Going to fix a few small part for it but for the most part I'm calling it done.



Doing a value study of a weapon from Darksider. Also as an effort to get better at painting I'm copying tilling textures from games. The first one is from Torchlight 2.



Also some homework. The drawings didn't turn out so well =/. Need A LOT of practice for painting and design @_@. I'm fairly ok with the character as I don't want to be a character artist so I'm just having fun doing it instead of stressing out.



Last but not least I'm starting on next environment. It will be in Unity with a top down view like Diablo or RTS camera angle. It's currently in block out stage and I'm planning to spend a lot of time concepting everything out first before going diving into the 3D. Going to do a bunch of studies on the side while that happen~



Mar 19, 2014

I updated my portfolio site at

http://khangarooart.weebly.com/

Here is a shot from the environment! More at the site! Will get feedback from GDC then go back refine it even more. Can't wait!~


Mar 7, 2014



Finally got some stuff into the engine yay~. Still need to do:
*Fix roof
*Build a few more set pieces
*Finalize texture
*Lightmapping -o-"

Also getting ready to sculpt my weekly prop. Going to paint this one in 3D-coat to experiment 3D painting and get better at painting.

Did 2 renders of the tanks that I worked on for class. Need to go back and add more design elements + details and fix lighting as well.

Mar 3, 2014


Rawr more progress on the environment. I changed the texture of the wall temporarily so I can see it better against the other materials while I build the set pieces.

I also worked on a Glock for the past week and a half or so. Main goal was to try and get more familiar with PBR. Going to try and make one small prop a week on the side while working on a big project as well.~~

Feb 27, 2014


Drawing homework~ Need to work on my design skill a lot more. A lot of the shapes are quite boring.

Also more texture WiP for the environment. Can't wait to start building the pieces and bring them to UDK. Getting tired looking at only flat image planes @_@!!!!